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Conversion Kit 5x Lite (Older Fanatec Wheels)
Conversion Kit 5x Lite (Older Fanatec Wheels)
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SKU:5xLite-Black
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Conversion kits for Older Fanatec wheels
Conversion kit for older Fanatec wheels.
- Brand new PCB version 5.x with USB data protection and filtering.
- Coiled USB cable with choke for better interference protection.
- Full control of firmware, so I can develop this without relying on a third party
Works with these wheels only:
- BMW GT2 V1
- Porsche 918 RSR
- Formula Black
- Formula Carbon
- E-Sports V1
This conversion kit uses the same electronics as the other 5x kits but has a case that allows fitting to the older Fanatec wheels.
If your Fanatec wheel has the older style QR with a round back and the bolts that come through the wheel and into the QR, then this is the kit you need.
The Kit includes...
- The conversion kit with coiled USB cable fitted
- 8 pin JST plug for wheel PCB
- 3 x M5 16mm countersunk bolts
- 6 x M5 16mm Cap head Bolts
- 3 x M5 16mm Button head Bolts
Disclaimer...
SRM Conversion to USB kits are to make a Fanatec steering wheel work on a non-Fanatec wheelbase. They cannot be used together with a Fanatec wheelbase.
Conversion kits will only work on a PC consoles are not supported.
Please check that your wheel is included in the compatible wheels tab on this page. Remember some Fanatec wheels have V1 and V2 versions these can require different conversion kits so be sure you know which wheel you have.
This is an exceptionally well made piece of kit that converts an old Fanatec wheel like my first generation BMW M3 GT2. The instructions are clear and each step is clearly defined and there are pictures showing and telling you exactly what to do.
On top of the outstanding products the customer service is beyond amazing. They helped me pick the right thing when I had ordered the wrong one.
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fantastically, uncomplicated, functional and very good quality
thx
Great alternative to sitting in the Fanatec ecosystem.
It does what the label says. The mechanical and electrical parts are superb. Well packaged.
But the software emulation of simulating a wheel AND a base has caused a lot of trouble.
A lot of racing games get confused with two bases (the simulated and the real base the wheel is attached to). Would not go that route again if I knew it was simulated this way. If the wheel was simulated as a buttonbox that I can assign in game instead of simulating a wheel and a base non of the mentioned problems would arise.